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Devlog
Level Editor update
November 28, 2023
by
Not That Sad
Updated the level editor, so no known bugs in it anymore. Also made it possible to edit the hitlimit thru the editor. Not much left that id like to add to the game to make it better. Hard to believe i...
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Improved Editor
November 18, 2023
by
Not That Sad
Haven't had the drive for programming for quite a while. Can't get around to starting new projects or finishing started old ones. No motivation kinda, but decided to update this a bit. The editor now...
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v0.63
May 30, 2023
by
Not That Sad
-Fixed a problem where when going over the limited amount of hits in levels where there is a hit limit, the ball immediately shot out somewhere when it respawned. -Also made it possible to tell if the...
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Windows port
December 04, 2022
by
Not That Sad
#Windows, #Porting, #Port
Finally- finally- managed to follow two lazyfoo tutorials well enough to manage to port my game to windows😅. Was- in finnish, haastavaa, in english, challenging, but thankfully it worked in the end...
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Level loading system
November 22, 2022
by
Not That Sad
#level-loading
So. Level loading, in a way that it you don't need to recompile or even touch the code as you are adding levels- allowing for simply adding user created content and just shipping levels. The level sel...
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Getting there
November 22, 2022
by
Not That Sad
Made an update to the level selection screen and system- now you can add an infinite amount of "yourlevels" and "levelpacks" and it will load them. Instructions explain this more clearly- I also made...
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Smart way of loading the next level
November 19, 2022
by
Not That Sad
#level-loading
So, you have a mode in your game where after you finish a level, it throws you into the next one. I don't know if anyone else ever struggled with this, but i first had it so that you had to each time...
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LEVEL EDITORRR!
November 17, 2022
by
Not That Sad
So. Since publishing version 1 i found a few parts of the game code that ate ram, so i fixed that up. Then, i started writing a level editor so thered be a way to make levels easily without having to...
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Devlog 1
November 14, 2022
by
Not That Sad
I came to the conclusion that making a billiards game is semi-hard- so, i scrabbed the balls other than the white, deleted all but one hole and began making a golf game :D. And, i'd say this turned ou...
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